Software Engineering (2160701)

BE | Semester-6   Winter-2017 | 11/03/2017

Q3) (a)

Describe golden rules of User Interface Design.

Place the User in Control

  • During a requirements-gathering session for a major new information system, a key user was asked about.
  • Following are the design principles that allow the user to maintain control:
    • Define interaction modes in a way that does not force a user into unnecessary or undesired actions.
    • Provide for flexible interaction.
    • Allow user interaction to be interruptible and undoable.
    • Streamline interaction as skill levels advance and allow the interaction to be customized.
    • Hide technical internals from the casual user.
    • Design for direct interaction with objects that appear on the screen.

Reduce the User’s Memory Load

  • The more a user has to remember, the more error-prone the interaction with the system will be.
  • Following are the design principles that enable an interface to reduce the user’s memory load:
    • Reduce demand on short-term memory.
    • Establish meaningful defaults.
    • Define shortcuts that are intuitive.
    • The visual layout of the interface should be based on a real-world metaphor.
    • Disclose information in a progressive fashion.

Make the Interface Consistent

  • The interface should present and acquire information in a consistent fashion.
  • Following are the design principles that help make the interface consistent:
    • Maintain consistency across a family of applications.
    • If past interactive models have created user expectations, do not make changes unless there is a compelling (convincing) reason to do so.